Kamis, 16 Agustus 2012

Diablo 3 Patch 1.0.4 Brings Buffs for Wizard and One Major Nerf


After confirming the various general changes that will be included in the upcoming patch 1.0.4 for Diablo 3, Blizzard has now revealed just how the new update will affect the Wizard class.

Diablo III was launched back in May and, since then, Blizzard has kept on releasing many updates designed to solve bugs, eliminate exploits, or change the way certain powers behaved.

With the upcoming patch 1.0.4, the studio is making many changes to all of the classes, not to mention to certain aspects like Legendary items.

After confirming some of the modifications for the Barbarian, Blizzard has now revealed how the new patch affects the Wizard class.

First off, major changes are being made to the Hydra ability, specifically to all of its various runes. Blizzard’s main goal, according to the studio’s Wyatt Cheng, is to make other runes besides the fan favorite Venom one more appealing. Check out these changes below.

We’ve decided to boost the damage of Lightning, Frost, Arcane, and Mammoth Hydra. Venom Hydra will remain the best against stationary targets, but if the targets are moving in any way, Lightning should be a clear winner. 

The range of Frost Hydra has been more than doubled as well, which should allow it to fill the intended role of snaring. Arcane Hydra will do less damage than Venom Hydra versus a single target, but rather than doing approximately 60% less damage, choosing it should only cause about a 15-20% DPS hit against single targets — and you should be much better against groups.

Mammoth Hydra will be getting a modest bump, but ultimately “good in hallways” just doesn’t seem like a very good specialty. We’re going to keep an eye on this one for now, but down the road we’d like to find something much cooler for the Mammoth Hydra — like giving it the ability to move around the battlefield without needing to be recast (just as an example).

Besides the changes to the Hydra, Blizzard is also buffing a few other abilities, including other Signature skills or the Meteor and Arcane Torrent powers.

In addition to the Hydra buffs, we're also increasing the damage of some lesser used Signature skill runes. A few skills are very popular right now such as Seeker (Magic Missile) and Piercing Orb (Shock Pulse), so we’ll be buffing the other runes to match. We'll be revisiting all of the other Signature skill runes with much the same philosophy as Hydra.

Meteor and Arcane Torrent are both going to get buffs, as well, since neither of those feel strong enough to justify the Arcane Power expenditure. Meteor requires the player to correctly predict enemy movement in order to deal maximum damage, and Arcane Torrent requires you to stand still for extended periods of time to do damage. Since a player is putting in some extra effort to use these skills, some extra damage seems justified.

Besides all these buffs, however, one major nerf will be implemented in patch 1.0.4 of Diablo 3, as the Energy Twister will see its proc coefficient reduced from 0.25 to 0.125. This is due to the fact that the ability, with the Wicked Wind rune, “caused the skill to generate more procs in a given time period than any other skill.”

As of yet, Diablo 3 update 1.0.4 still doesn’t have a concrete release date, although Blizzard says it’s going to release it in the following weeks.

Via: Diablo 3 Patch 1.0.4 Brings Buffs for Wizard and One Major Nerf

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